"Story was something that was added pretty late to the first game," he tells me, "and we didn't get to push as far as we'd have liked to with it. Kalina explains that this came from "a desire to avoid repeating ourselves and push into new areas of direction". Whereas Subnautica's unravelling mystery was all 'show, don't tell', Below Zero has dedicated voice acting, scripted sequences, and even the odd cutscene or two. For one thing, the studio is aiming for what it calls a "story forward narrative", where plot remains a key driver to your time playing as new protagonist Robin. Instead, Unknown Worlds hopes to address areas of the original Subnautica where choppy waters would sometimes undermine the player experience. But Below Zero isn't just delivering the same package in a different skin.
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